Welcome to OBSERVER Part 1! What would you do if your fears were hacked? Discover a dark cyberpunk world beset by plagues, war and squalor. Play as the new front line of neural police as you hack into the jagged minds of the insane.
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What would you do if your fears were hacked? observer is a cyberpunk horror game from Bloober Team, the creators of Layers of Fear. Discover a dark cyberpunk world beset by plagues, war and squalor. Play as the new front line of neural police as you hack into the jagged minds of the insane.
Observe and Report – You are Dan Lazarski, an elite neural detective known as an Observer, and part of a corporate-funded police unit whose purpose is to hack and invade suspects’ minds. In this future, anything you think, feel, or remember can be used against you in a court of law.
A Dark Dystopia – The year is 2084. If you somehow survived the Nanophage, odds are you were killed in the War. Those who live have turned to drugs, VR, neural implants— anything to distract themselves from this new reality. But they can’t hide from you.
Interactive Insanity – As you hack into the unstable minds of criminals and victims to look for clues, you will relive their darkest fears, forcing you to question your own reality — and your sanity.
A New Horror from the Creators of Layers of Fear – The largest and most frightening world yet from Bloober Team! Lose yourself — and your sanity — in the dark dystopia that is 2084. observer_ is a horror experience meant for mature audiences. What you see will disturb you.
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OBSERVER on Steam:
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I WAS SCREAMING THE BOOK HAHAHAHAHA.. Jesus
so it's like advance psycho pass
layers of fear is now free on epic games store
Detriot: Become machine
This game is very confusing hat to rely on walkthroughs to understand most of it xD
Only just started playing this as its free Via the Epic Games Launcher.. Its pretty intense I must admit the way it draws you in, Wow!!
It's free right now on Epic Games Store
I really want to love this game (on Xbox game pass) but it's kind of boring, and the graphics give me a headache at times. Thanks for the upload
I still re watch this over and over. And dishonest
This game looks pret crazy I loved layers of fear played true it few times. I started playing observer last night and got as far when you unplug from that messed up dude… So I thought might look in some game play of this games hope it's good haha
That Rutger Hauers voice is just mmmmmm
Anybody came here because of Nexpo's video?
My absolute desperation for Cyberpunk 2077 to be in my hands, drew me here and 8mins in this game looks incredible!
starts at 1:47
RIP Rutger Hauer
Looks like you're in the Matrix
1984 is a great movie
Why this game is so underrated ?
Mom can I have Cyberpunk 2077?
Mom: We have Cyberpunk 2077 at home.
Cyberpunk 2077 at home:
Isnt janus the god of doors and gates?
Cyberpunk 2077 looks nice
That advice at 3:10……I respect this guy just for that as very few streamers would care
Ouch it's painful to watch someone play with fresh eye when I'm looking for answers.
Imagine if this was a continuation of Cyberpunk 2077 after everything a plague has overcome the cities
It's funny how you say it's dreary as blade runner was dreary all the way through and even the game feels like blade runner with its robotics and such. I would not be surprised if the film crew of the film gave tips to the game or the other way around. Maybe worth looking it up.
Aw if he had opened the garbage bin in the courtyard there was a jumpscare
Interior of the car is based on a Polish Polonez FSO from mid 80s
Rutger hauer is in this?! Fucking awesome
Why did you say "nobody lives in apartment 13, go figure"? Because of 13 being associated with bad luck or because of something else?
There are very few games that felt like torture. I tried to endure, push through it. Any game I spend money on, I am determined to finish. But this was just not worth it. The pure agony I faced for the last 2 hours drove me to my limit.
Before I specify what ruined the experience, I'll mention some positive aspects. The cyberpunk atmosphere is fantastic, I love the aesthetics. The graphics are a joy to look at, and I enjoyed exploring the apartment complex. The vague backstories of the world and the characters made them all the more intriguing, as your imagination is allowed to fill in the gaps in between the shreds you do receive.
As far as gameplay, I quite like 'walking simulators' and view them as an interactive art piece. This one really stepped it up compared to other walking sims with your altered visions and HUD interfaces. Some people complain about the 'destabilization' meter and the pills, but I enjoyed that mechanic as you can see your world break down around you.
What completely ruined this experience for me, is the 'interrogation' sequences, where you jack into someone's brain and encounter their subconscious. This is a good concept and I was curious at how this would play out. But the developers got WAY carried away. Each of these sequences lasts around an hour long, and most of it is pure torture. And I mean TORTURE.
There is a section during Helena's sequence, where you hear a baby crying nonstop… also your vision becomes blurred and filled with pixelated artifacts. There is a locked door and no indication on how, or even if, that can be opened. The game makes you figure out which objects you can interact with and which can't, there's little consistency. Wires and electronics everywhere, just for decoration. but on THIS particular puzzle, while you are frantically trying to rush through this area with the baby crying, there is a TV cord you are supposed to pick up. After like 10 minutes I figured out how to drag it over to an outlet and open the damn door. Then I got to repeat that sequence again, stabbing at the air with the thing since you are nearly blinded by the pixelation. I got through the second door. Then there was a third door, as if all of this wasn't enough. Oh and the baby crying gets worse as you pass each door. I 'unlocked' the door with the TV cord, but the door didn't swing open, it only cracks partially. There must be another task to complete to fully open the door, but I give up. I'm done with this game, I can't take it. It's not worth it. I'll never see if Dan gets to see Adam again or not.
Don't think the above was the only example. There were many others, that was just the last straw. Just a few of the other bad moments that tried my patience were:
*The 'take your number' room where you walk around in circles in a dark room until you stumble upon the triggers that let you proceed.
*That cubical office where I slowly walked laps around it before realizing you need to talk to the blue shirt guy, then again after the lights turn out and I walked at least 2 more laps before stumbling into the right spot to move on with life.
*The room where you pick up the picture of "Rutger Hauer." I got glitch stuck in that room. It made me reset the game, and somehow my save allowed me to move on with life.
*The long hallway where you keep hearing "HEY BABY, I'M HOME!" repeatedly. What does this add this to the story? To the characterization? The atmosphere? It's a waste of my time.
*The room with the tentacle monster. I sat there for several minutes watching that damn thing thrive around. It was not remotely scary, it didn't add anything to characterization or the plot, it was annoying. Eventually I figured out after much frustration, that a barely visible plug on the ground needed to be pulled up to move on. Like why did I have to do that?
*The operating room. This one was a minor offender, but I walked several laps around the room before figuring out there was some object on the table to touch before the scene would progress. Why do we keep having to do these mundane tasks? It feels like work, it makes the scene boring, and worst of all it ruins the suspension of disbelief.
All of the above examples were from Helena's interrogation, which I didn't even finish. The first interrogation with Amir is almost as bad. My wife was watching me play this game and she was really engaged up until Amir's interrogation. I think she left around the time I was walking around the floating showers hearing "You gotta do this for me! For us!" repeatedly. That whole scene was an hour my wife and I will never get back. It could have been condensed greatly.
I'd rather play a good, compelling 6 hour version of Observer, rather than a 10 hour version packed with filler and tedium.
Came to check it out cause its in Humble Bundle. Game looks pretty good.
Im disappointed in this game, They're are so many good things about this game. The grphics are good, The gameplay and the mechanics are awsome and the music really fits the theme of this game but there is no fighting in it. It makes no sense considering that the guy you play as is a cop, you would think that he would have a gun, a knife or a weapon of some sort. It may not be a game of the year caliber type of game but it has the potential to be and before any of you say, Its a horror game its supposed to be made like that or it wouldn't be as scary I'll have you know there have been horror games with fighting in it and were still really scary like Silent Hill, Resident evil, Dantes Inferno just to name a few so I dont wanna hear it.
man, you'r so slow
This was out a yera ago?? I heard nothin
It is so funny that this episode of game takes place literally 10 mins on foot from where I live 😀 Rondo Mogilskie, Kraków 😀
Yea observer is the right title for this game. You can't do shit! Other that look at stuff. A fucking point and click adventure. Cool looking world but fuck how boring.